Johnathan Henke has had experience working on mid-range team sizes spanning the globe with responsibilities ranging from Sound Design to Audio Lead.
With four years of hands-on experience, Johnathan has grown to be proficient in designing and rapidly iterating on audio content for animations and video games. In addition to having shipped DollDrop - available on google play - Johnathan has also shipped 16 student projects and contributed to many more. He has a focus on sound design and implementation, particularly using scripting and middleware (ex. Fmod Studio/Wwise). Johnathan Henke and Team Obie were awarded the best student project at the Electronic Entertainment Expo (E3) working with Unreal 4. Johnathan’s role as Audio Director was to organize a team of four audio students and implement content in-engine.
Johnathan Henke has been pioneering the way for future audio as part of the first class in the Bachelor of Arts in Music and Sound Design program at DigiPen Institute of Technology. His expected graduation is in December of 2016. While attending school he has contributed audio to more than 25 student projects at the institution.
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